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If technology isn't "good enough" for the children of the Silicon Valley innovators who created it, how can we defend its use in schools, especially with young children?
Great designers create spaces that enable educators to craft an invitation into learning. Great teachers and librarians take advantage of this to create that invitation.
Manufacturing companies are struggling to fill positions. Thus, the profile of career technical schools has shifted dramatically. Where does that leave public schools?
It's essential to allow individuals to articulate their personal perspectives and make them visible to others. Providing voice is a critical step in building consensus.
The gulf between the "functional” and the “super-literate” is expanding. How will educators and students keep pace with these changes?
Creating contemporary learning spaces involves much more than focusing on something like seating. It begins with understanding the desired learning experience.
eSports—multiplayer video games played competitively for spectators—could soon have implications in the modern classroom.
With the omnipresence of screens, we’re getting less sleep. While it's easy to direct teens to turn off their devices and get more sleep, are we taking our own advice?
Inventing can fill a need, a void, or be an effective strategy for desired results. Innovating? Not so much.
Numerous studies have shown the strengths of both virtual and augmented reality use in the classroom. But which is the best fit for today's schools?
Clarity Innovations matches the most promising technology with the evolving needs of education. By merging creativity, technology, and pedagogy, we create powerful learning experiences. Learn More