Publications
Helping you transform learning— a collection of papers, resources, and guidebooks developed for educators and administrators leading the way into the future of education. Free downloads available.
Leagues of Learning
The Rising Tide of Esports in Education
This white paper details how esports' integration into K-12 education environment represents a low-risk, high-yield opportunity.
The Right Windows Device
for K-12 Education
This white paper describes how device performance impacts teaching, learning, and total cost of ownership.
The Right Chromebook
for K-12 Education
This white paper describes how processor performance affects teaching and learning.
Personalized Learning:
A Guide for Engaging Students with Technology
This guide is designed to help today’s educators and administrators understand the concepts behind personalized learning.
Get Active:
Reimagining Learning Spaces for Student Success
Get Active provides that crucial first step for any educator or administrator looking to support today’s learners with active learning concepts that will best prepare them for tomorrow’s world.
OER:
An Approach for Teachers
This white paper developed by Clarity Innovations teases out a useable definition for OER and provides a provides a guide for schools, districts, and educators interested in the Open Education Resources movement.
The Right Device for Learning & Teaching
Which devices are the right devices for education? This paper explores the primary considerations educational leaders need to take into account before making this critical decision.
IoT in Education: Landscape Review
This survey paper, developed by Clarity Innovations, provides an introduction to Internet of Things (IoT) and offers a glimpse into how it may affect education.
Teaching and Learning with Technology Infographic
This infographic documents the research behind technology initiatives as they relate to preparing students for classrooms of the future, college, and career readiness.
Intel® Easy Steps
The Intel® Learn Easy Steps program was originally developed by Intel to provide digital literacy training to adult and youth learnings with little or no experience with computing devices.

Clarity Innovations matches the most promising technology with the evolving needs of education. By merging creativity, technology, and pedagogy, we create powerful learning experiences. Learn More