The Horizon Report K-12 Names Key Technology Trends

Evaluating emerging trends and taking the steps necessary to meet the opportunities is important to the successful use of educational technologies.

Recently on K12Blueprint, we summarized results of the 2014 Horizon Report for Higher Education. This summary looks at the recently released (June 18, 2014) K12 version of the report.

Though there are similar findings between the Higher Education version and the K12 version, the K12 version is framed with greater relevance to K-12 schools worldwide. The Horizon Report K12 Edition is a collaborative effort between the New Media Consortium and COSN(Consortium of School Networking).

A panel of 53 experts from 18 countries collaborated in creating these findings. Emerging technologies are looked at in terms of their impact on teaching, learning and creative inquiry in schools. This group evaluated and selected 18 trends for K-12 education as summarized below:

Key Trends Accelerating Educational Technology Adoption in Schools

One to Three Years:

  • Rethinking the Roles of Teachers
  • Shift to Deeper Learning Approaches

Three to Five Years:

  • Increasing Focus on Open Educational Resources
  • Increasing Use of Hybrid Learning Designs

Five or More Years:

  • Rapid Acceleration of Intuitive Technology
  • Rethinking How Schools Work

Significant Challenges Impeding Educational Technology Adoption in Schools

Solvable Challenges: Those that we understand and know how to solve

  • Creating Authentic Learning Opportunities
  • Integrating Personalized Learning

Difficult Challenges: Those that we understand but for which solutions are elusive:

  • Complex Thinking and Communication
  • Safety of Student Data

Wicked Challenges: Those that are complex to even define, much less address

  • Competition from New Models of Education
  • Keeping Formal Education Relevant

Important Developments in Technology for Schools

Time-to-Adoption Horizon: One Year or Less:

  • BYOD
  • Cloud Computing

Time-to-Adoption Horizon: Two to Three Years

  • Games and Gamification
  • Learning Analytics

Time-to-Adoption Horizon: Four to Five Years

  • The Internet of Things
  • Wearable Technology

At the NMC website, schools can find supporting materials for sharing this information with faculty, school boards and others in the school community.To download a copy of the report and to find more information, visit the Horizon Report K12 website at

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