Leadership Voices

E3 and the Four Cs: eSports in K-12 Education
October 18, 2018

eSports—multiplayer video games played competitively for spectators—could soon have implications in the modern classroom.

My Students Need More Sleep. And So Do I.
September 13, 2018

With the omnipresence of screens, we’re getting less sleep. While it's easy to direct teens to turn off their devices and get more sleep, are we taking our own advice?

Invention versus Innovation: What Does it Mean for Education?
September 10, 2018

Inventing can fill a need, a void, or be an effective strategy for desired results. Innovating? Not so much.

 
Augmented Vs. Virtual Reality: Which Will Transform Education?
September 5, 2018

Numerous studies have shown the strengths of both virtual and augmented reality use in the classroom. But which is the best fit for today's schools?

We Can Get It Right!
August 10, 2018

We now have data to show how meaningfully integrated technology has facilitated learner growth. But we can do more to ensure that everyone understands this data.

An Updated Version of Now
July 23, 2018

Changing what students experience can be a formidable challenge. It means having a vision of what you want to create and a direction for where you want to go.

Moving Pictures: Maximize Your Storytelling
July 9, 2018

By thinking of your learning presentation as a mini-movie, you could greatly improve the learning experience.

Goodbye Ms. Jones, Hello Alexa
July 6, 2018

Teachers won’t be replaced by robots any time soon, but having a personal assistant may soon be as simple as saying “Ask Alexa.”

Using Visual Models to Spark Mathematical Discussion
July 3, 2018

When I reviewed my students’ work, I noticed that only one drew a picture of their solution strategy. The rest lacked a visual context for making sense of the problem.

On the Education Horizon: Quirky Programmable Objects
May 10, 2018

A look at some of the more interesting bots and programmable objects from the recent TCEA confernce.

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